Certification in game-based OT
We're building a certification pathway for clinicians who want to deliver game-based therapy with confidence. It is built on occupational therapy's practice framework and open to licensed clinicians of related disciplines. Here is where it stands.
The planned pathway
Level 1
Course
A structured course in game-based occupational therapy: the method, grading across formats, and documentation that reflects skilled service.
Level 2
Certified Practitioner
Demonstrate applied competency to earn a certified-practitioner credential in game-based OT.
Directory
Listing
Certified practitioners are listed in a searchable directory so families and facilities can find them.
Why we're building this. Continuing education on games in rehab exists today only as scattered, one-off courses. There is currently no certification specifically in game-based occupational therapy for clinicians. That's the gap this pathway is designed to fill: a real, structured credential rather than a single afternoon's course.
Built on OT's framework, open to related disciplines. The certification is grounded in occupational therapy's practice framework, and licensed clinicians in recreational therapy, physical therapy, and speech-language pathology are welcome to pursue it. Discipline-specific tracks are planned, with recreational therapy first, and we will publish each track's details when they are real.
Design intention (not an accreditation claim). We are designing courses toward NBCOT-friendly formats. For example, contact hours that include a scored assessment can earn additional professional development credit. This is a design goal, not a current approval.
We do not yet hold AOTA Approved Provider status, and we will not publish pricing, dates, or credit-hour figures until they are real and verified.
Join the waitlist
Be the first to know when the course opens. We'll only email you about the certification.