Games & certification
The cross-format game certification
A single mark that reads a game the way an occupational therapist does — across every format, from video games to VR to tabletop. It maps what a game can do therapeutically, who it fits, and how strong the evidence is. No one certifies games cross-format for therapeutic use; this is that.
What the mark evaluates
OT domains
Which occupational-therapy domains a game can serve, in OTPF-4 language — play, leisure, cognition, motor, social participation.
Populations & precautions
Who it fits and what to watch for: one-handed play, aphasia-friendly, tremor-tolerant, cognitive-load level.
Grading options
The levers a clinician can use to raise or lower demand — difficulty, input method, pacing, sensory settings.
Evidence tier
An honest label, from “evidence-informed design” up to “peer-reviewed evidence for this game.”
Evidence tiers
Every certified game carries a tier that says exactly how much evidence stands behind it.
- 1
Evidence-informed design
The game’s design aligns with established therapeutic principles and accessibility guidance.
- 2
Practice-supported
Used in documented clinical practice with structured clinician feedback.
- 3
Peer-reviewed evidence for this game
Published, peer-reviewed research studies this specific game or a directly comparable protocol.
A clear, honest scope. The mark is a professional, occupational-therapy-informed reading of a game — what it can support, who it fits, and how strong the evidence is. It stands on that basis alone: it is independent of any medical-device clearance, and it represents the game's therapeutic fit rather than the licensure status of its maker or of The Rehab Arcade.
Submit your game
Building a game with therapeutic potential? Tell us about it. Certification opens the door to the occupational-therapy market — clinicians, facilities, and the families they serve.